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The idea is nice for playing a short game with your friend but it would be even better if we could save our progress.
I've played the game with my boyfriend and unfortunately we had some issues after the second work day. In his screen he was carrying a pitchfork but on mine it was just a piece of wood and when the wizard came he couldn't see him at all. Without the epic brofist we couldn't continue the game.
Hey, I'd like to try this out, but I am on Linux and unfortunately unable to run it through wine. Since it's written with unity, any chance you could debug this a bit or even provide a native Linux version?
This may already have been reported, but a quick search yielded no results. I have noticed a bug with the elevator.
When i pull the lever to send the elevator down, it glitches down instead of smoothly going down. If a player is standing on the elevator, the player is sent down along with the elevator. It becomes impossible to step onto the elevator platform, and operating the lever just repeats the glitchy animation but does not fix anything. If a player is in the mines/dungeon, he is stuck there.
Exiting to main menu and starting the game again fixes the issue but only for the first day of the 'second' session.
Observed in local coop, using two controllers. Version 1.10.0
Thank you for reporting this bug. We've already noticed the bug, but unfortunatelly we have some difficulty consistently triggering it. Are you able to consistently reproduce the bug? If so; which steps do you take?
A Steam release is planned and in the works for now. Whether or not we want a publisher for the game isn't clear yet, as it's not something we've discussed before. I'll bring it up in our next meeting and send you a reply via email when we come to a conclusion. Thank you for the interest - have a nice day!
After playing your new update (v.1.10.0) I have some ideas for improvement:
An option to mute the background music, but still keep the sound effects on
In my last post I mentioned a problem with the hitbox of the sheep when using the bag. This is still the case, but only when the sheep is eating. As soon as it lift its head, I can retrieve the wool without problems (I don't know if this is intentional, but now you know).
I haven't tried online mode yet, but it's a very cool feature! The change to resource farming is a clever choice as well, it removes the spamming element of the game.
Keep it up guys!
I had some friends play the game, and they enjoyed it too
A 1-player mode has been debated several times and it's unfortunately not going to be a reality in the foreseeable future - if ever. The reason being that the game is designed solely with 2 players in mind, and you lose a lot of the core experience we're going for if you play it alone - but who knows what the future brings!