New Lux And The Horizon - Patch Notes


What's new

A write-up of the the major changes can be found in the complete devlog here

[Environment]

  • Added wall crystals and traces
  • Added post-processing 
    • Bloom
    • Colour grading
  • Updated lighting sources

[VFX]

  • Added crystal VFX
  • Added torch VFX
  • Added candle VFX
  • Added wind VFX
  • Added dust VFX
  • Updated anvil VFX

[Camera]

  • Added camera shake for interactions

[Misc.]

  • Minor bug fixes
  • Fixed missing materials and normal maps

Minor Update 1.6.1

  • Fixed a bug where the stockpiles didn't update properly
  • Fixed particle system compatibility with the new post-processing features
  • Added missing material 
  • Added "Leave Feedback" menu element

Minor Update 1.6.2

  • Fixed alignment issue with the feedback button
  • Added feedback button to pause menu
  • Removed unused menu element
  • Added the return key as input to navigate the menus seamlessly with keyboard

Minor Update 1.6.3

  • Lighting tweaks
  • Tweaked interaction distance (+ 10%)
  • Post processing tweaks to emphasize mood
  • Added customer obstacle avoidance
  • Fixed a bug that caused the camera to unintentionally twitch
  • Smoothed camera animation when entering new areas (also 50% slower)
  • Added secondary control icon when two interactions are possible
  • Fixed misplaced environment details

Minor Update 1.6.4

  • Camera no longer returns to the void whenever you hit stuff

Files

EpicShop Preview V1.6.4 25 MB
Aug 08, 2018

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